Player Agency; a PvP Perspective

When people talk about player agency, the conversation is usually in the context of the GM being the one who decides how much freedom and agency a character in the party has. What often flies under the radar though is that player agency is not completely decided by the GM, the other players in the …

Police Presence in your Modern Campaigns

One of my favorite RPG adventures to run or be a part of is a modern paranormal or supernatural investigation campaign. While all RPGs are an escape into the imagination and lets players live and experience a totally new world, there’s something so intriguing about having my players navigate the modern world they are familiar …

Online Sessions: a Double-edged Sword for Attention.

My experience growing up with Tabletop RPGs was fairly traditional; a furnished basement with me and my party all huddled up on the couch and chairs around a large battlemap ridden table, and our GM at the head, surrounded by a library or rule-books and notes. Nearly every weekend we’d follow the same routine and …

So You Want to Run a Horror Adventure?

Some of my favorite adventures have been horror themed sessions. Whether it was tracking down and finding ourselves at the whim of a murderous hag, or investigating a case of fishing town disappearances only to come across the abominations of a crazed inn keeper, some of my favorite moments in my RPG history have been …